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VIVE Wave
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SDK
- What is VIVE Wave?
- Where can I download the Wave SDK?
- How do I access the Wave Developer Community forum?
- How do I fix compile or build errors after importing a custom package?
- How do I put controllers into a scene?
- How do I switch heads with different tracking pose settings in the same scene?
- How do I switch between 6DoF and 3DoF in the same scene?
- Why can't I receive events or click on the system overlay?
- How do I get controller objects in runtime?
- How do I show or hide the controller pointer?
- How do I change the controller model object from Root to Emitter?
- How do I know if a controller sends an event?
- How do I set the controller position in a rotation-only environment?
- How do I display only one controller in a scene?
- How do I find out the distance of the head from the floor?
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Distributing your app
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VIVE SRWorks
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VIVE Eye and Facial Tracking
- Where can I download the VIVE Eye and Facial Tracking SDK and runtime?
- How do I calibrate eye tracking?
- What drivers are required for VIVE Eye and Facial Tracking?
- How do I update the VIVE Eye and Facial Tracking runtime?
- How do I update the VIVE Pro Eye firmware?
- When starting my app, why does Windows prompt for permission to make changes?
- The eye camera version shows "N/A". Is that a problem?
- If I encountered other eye tracking issues, what should I do?
- I encountered eye calibration initialization and OpenCL errors. What should I do?
- Can eye tracking work when using the VIVE Wireless Adapter?
- If the user has visual impairment, what happens to the calibration data?
- What's the trackable FOV? How about the tracking accuracy?
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VIVE Hand Tracking
- Does the Hand Tracking SDK support VIVE Cosmos?
- Are there prebuilt samples available, and where can I find them?
- My Unity build throws this exception: "DllNotFoundException: aristo_interface". What should I do?
- I encountered this error: "Start Detection Error: Camera". What should I do?
- I encountered this error: "Start Detection Error: OpenCL". What should I do?
- Is there a way to improve hand detection accuracy?
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VIVE 3DSP Audio
- Are there tutorials for the VIVE 3DSP Audio SDK?
- How do I know if there's a public release for the SDK?
- How do I quickly enable VIVE 3DSP Audio SDK to add enhanced support for 3D sound effects in Unity?
- Does 3DSP Audio SDK have any hardware dependencies?
- Can VIVE 3DSP Audio SDK be used in conjunction with other spatialization SDKs?
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VIVEPORT
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VIVE Business Streaming
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Facial tracking
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Hand tracking
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VIVE Wrist Tracker
- How do I use VIVE Wrist Tracker with VIVE Focus 3 for PC VR apps?
- How do I set VIVE Wrist Tracker options?
- How do I use VIVE Wrist Tracker as VIVE Tracker?
- How do I use VIVE Wrist Tracker for hand tracking?
- How do I use VIVE Wrist Tracker as VIVE Tracker for Native or Unity?
- How do I use VIVE Wrist Tracker as VIVE Tracker for Unreal Engine?
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How do I access the Wave Developer Community forum?
At the Wave Developer Community forum, you can get answers to development questions or engage with other developers using the Wave SDK.
We provide access to beta versions of the SDK and plugins that can assist you in your app development. If you already have an HTC or
VIVEPORT™ account, go to
I already have an HTC/VIVEPORT™ account, how do I access the Wave SDK forum? to access the forum. If you don't have an HTC or
VIVEPORT™ account, go to
I don't have an HTC/VIVEPORT™ account, how do I access the Wave SDK forum? .
I already have an HTC/VIVEPORT account, how do I access the Wave SDK forum?
If you have published a title on
VIVEPORT™, and have an HTC/VIVEPORT account, you can browse the Wave SDK forum right away.
- On your computer web browser, go to https://forum.vive.com/forums/forum/34-vive-wave-sdk/.
- On the upper-right corner, click Existing user? Sign In.
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Enter your account credentials.
Important: Make sure you use the same account credentials that you use to log in at developer.viveport.com.
- The first time you visit the forum, you will be prompted to pick a display name. It will be very helpful for us if you include the company you work for in your display name.
Some topics in the developer forums require you to send a private message first to a moderator before you can post.
I don't have an HTC/VIVEPORT account, how do I access the Wave SDK forum?
You will need to create an HTC/VIVEPORT account before you can browse the Wave Developer Community forum.
- On your computer web browser, go to https://forum.vive.com/forums/forum/34-vive-wave-sdk/.
- On the upper-right corner, click Existing user? Sign In.
- On the upper-right corner, click Create New Account.
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Fill in the necessary information to create your account.
Important: Do not click Create account with social media to create your account.
- Sign in using the account you've just created.
- The first time you visit the forum, you will be prompted to pick a display name. It will be very helpful if you include the company you work for in your display name.
Some topics in the developer forums require you to send a private message first to a moderator before you can post.
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