OpenXR enables XR portability across hardware devices enabling developers to focus on the content over porting for each device. HTC submitted to the Khronos group and passed conformance tests so is now officially an OpenXR adopter joining the growing list of companies:
The currently supported OpenXR extension for the Vive Cosmos OpenXR preview runtime are:
XR_EXT_hand_tracking (via skeleton input on controllers)
Please stayed tuned for updates on this page - we also have a dedicated forum for late breaking news, tips and examples and additional documentation.
Please feel free to post OpenXR related questions.