Latest
| ⚠ NOTICE | 
| This legacy plugin is no longer being updated and maintained, please develop mobile content with OpenXR 2-in-1 Unity / Unreal package . | 
 Latest version -
 
  1.0.5
 
 
 
 OpenXR for Mobile for
 
  Unity (latest 1.0.5)
 
 :
 
 OpenXR for Mobile for
 
  Unreal Engine 5.0 (latest 1.0.5)
 
 :
 
 OpenXR for Mobile for
 
  Unreal Engine 5.1
 
 :
 
  
   
   Release Notes:
   
  
 
Unity 1.0.5 ( March 17, 2023):
Release Information:
▪ Version: 1.0.5
▪ Unity Engine Version: 2020.3, 2021.3
▪ Target Platform: Android ( arm64 ONLY )
▪ Target Device: VIVE XR Elite, VIVE Focus 3
▪ Graphics API: OpenGLES3, Vulkan
▪ OpenXR Loader Version: Khronos openxr_loader_for_android-1.0.26
Changes:
▪ Rename the prefix of OpenXR Feature from "VIVE Focus 3" to "VIVE XR"
Bug Fix:
▪ Facial Tracking: Fixed sometimes crash unexpectedly. (FaceModel, OpenXRInput)
▪ Eye Gaze: Refine the gaze pose from LOCAL space to GLOBAL space according to the definition of XR_EXT_eye_gaze_interaction
Unreal 1.0.5 ( March 14, 2023):
Release Information:
▪ Version: 1.0.5
▪ Unreal Engine Version: 5.0, 5.1
▪ Target Platform: Android ( arm64 ONLY )
▪ Target Device: VIVE XR Elite, VIVE Focus 3
▪ Graphics API: Vulkan
▪ OpenXR Loader Version: Khronos openxr_loader_for_android-1.0.26
Added Features:
▪ Render: Passthrough underlay for MR according to XR_HTC_passthrough extension
▪ Graphic Debugger: RenderDoc v1.25 for Vulkan
Bug Fix:
▪ Eye Gaze: Refine the gaze pose from LOCAL space to GLOBAL space according to the definition of XR_EXT_eye_gaze_interaction
 
 For more details:
 
  Documentation