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Callback: Session.SessionListener

Inherited from the Session class, used for session callback functions in the Arcade Session API.

void public class SessionListener 
{
public override void OnSuccess(string pchAppID)
public override void OnStartSuccess(string pchAppID, string pchGuid)
public override void OnStopSuccess(string pchAppID, string pchGuid)
public override void OnFailure(int nCode, string pchMessage)
}

OnSuccess()

void OnSuccess(string pchAppID) 

Name

Type

Description

pchAppID

string

VIVEPORT ID

Callback when IsReady() is successful. Retrieves the VIVEPORT ID of the title.

OnStartSuccess()

void OnStartSuccess(string pchAppID, string pchGuid) 

Name

Type

Description

pchAppID

string

VIVEPORT ID

pchGuid

string

Unique session GUID

Callback on successful completion of Start() . Retrieves the app ID as string pchAppID and a unique session GUID string pchGuid .

OnStopSuccess()

void OnStopSuccess(string pchAppID, string pchGuid) 

Name

Type

Description

pchAppID

string

VIVEPORT ID

pchGuid

string

Unique session GUID

Callback on successful completetion of Stop() . Retrieves the app ID as string pchAppID and a unique session GUID string pchGuid which should match that of listener.OnStartSuccess() .

OnFailure()

void OnFailure(int nCode, string pchMessage) 

Name

Type

Description

nCode

int

Error code

pchMessage

string

Error message

Callback on failure of any Arcade Session API function. Retrieves error code and error message.