Please Select Your Location
Australia
Österreich
België
Canada
Canada - Français
中国
Česká republika
Denmark
Deutschland
France
HongKong
Iceland
Italia
日本
Korea
Latvija
Lietuva
Lëtzebuerg
Malta
المملكة العربية السعودية (Arabic)
Nederland
New Zealand
Norge
Polska
Portugal
Russia
Saudi Arabia
Southeast Asia
España
Suisse
Suomi
Sverige
台灣
Ukraine
United Kingdom
United States

Documentation

VIVE Wave runtime is slated to support the OpenXR standard for VIVE Focus 3.

VIVE Wave runtime for Unity developer guide

What you’ll learn in this guide:

  • How to set up an OpenXR development environment for your Unity projects
  • How to configure VIVE Wave and VIVE Focus 3 interaction profiles for your XR applications
  • How to develop and run Unity XR applications on VIVE Focus 3


VIVE Wave runtime for Unreal Engine developer guide

What you’ll learn in this guide:

  • How to download pre-built Unreal Engine 4.27 XR projects using Epic Games Launcher
  • How to package, install, and run VIVE Wave OpenXR applications on VIVE Focus 3
  • How to port scenes into VIVE Wave OpenXR development environments