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startAudioStreaming(microphone:bitrate:sampleRate:channelCount:onAudioData:onStreamingEvent:)

Starts streaming audio using the specified settings.

func startAudioStreaming(

microphone: Microphone,
bitrate: Int,
sampleRate: Int,
channelCount: AudioChannel,
onAudioData: @escaping (_ sampleBuffer: CMSampleBuffer) -> Void,
onStreamingEvent: @escaping (_ event: StreamingEvent) -> Void

) async throws -> Int


Parameters

microphone

This specifies the directional pickup pattern of the microphone.

bitrate

This determines the amount of data processed per unit of time, affecting the overall audio quality and file size.

samplRate

This specifies the number of audio samples captured per second.

channelCount

This specifies the number of audio channels.

onAudioData

This is the function that receives the audio data.

onStreamingEvent

This is the function that receives the streaming event.

Return value

0 if function calling is successful; otherwise, -1 .

Exception

The following exceptions may be thrown: ViveGlassError.UnregisteredAppException, ViveGlassError.GlassesPermissionDeniedException.


See also

Audio streaming

func stopAudioStreaming ()

Stops the audio session and releases all associated resources.

func isAudioStreaming () -> Bool

Checks if there is an ongoing audio session.

Enumerations

enum AudioChannel

This defines the number of audio channels.

enum Microphone

This defines the directional pickup pattern of the microphone.

enum StreamingEvent

This defines the lifecycle state of a media stream.

Error handling and exceptions

enum ViveGlassError

This represents an error thrown by the VIVE AI Glasses SDK.