startAudioStreaming(microphone:bitrate:sampleRate:channelCount:onAudioData:onStreamingEvent:)
Starts streaming audio using the specified settings.
func startAudioStreaming(
microphone: Microphone,
bitrate: Int,
sampleRate: Int,
channelCount: AudioChannel,
onAudioData: @escaping (_ sampleBuffer: CMSampleBuffer) -> Void,
onStreamingEvent: @escaping (_ event: StreamingEvent) -> Void) async throws -> Int
Parameters
microphone
This specifies the directional pickup pattern of the microphone.
bitrate
This determines the amount of data processed per unit of time, affecting the overall audio quality and file size.
samplRate
This specifies the number of audio samples captured per second.
channelCount
This specifies the number of audio channels.
onAudioData
This is the function that receives the audio data.
onStreamingEvent
This is the function that receives the streaming event.
Return value
0 if function calling is successful; otherwise, -1 .
Exception
The following exceptions may be thrown: ViveGlassError.UnregisteredAppException, ViveGlassError.GlassesPermissionDeniedException.
See also
Audio streaming
func stopAudioStreaming ()
Stops the audio session and releases all associated resources.
func isAudioStreaming () -> Bool
Checks if there is an ongoing audio session.
Enumerations
enum AudioChannel
This defines the number of audio channels.
enum Microphone
This defines the directional pickup pattern of the microphone.
enum StreamingEvent
This defines the lifecycle state of a media stream.
Error handling and exceptions
enum ViveGlassError
This represents an error thrown by the VIVE AI Glasses SDK.