2.2.0
Unreal 2.2.0 ( January 10, 2024 ):
OpenXR for
Unreal Engine 5.2
:
OpenXR for
Unreal Engine 5.3
:
Release Notes
Release Information:
- Version: 2.2.0
- Unreal Engine Version: 5.2, 5.3
- Target Platform: PC Win64, Android arm64
- Target Device: VIVE XR Elite, VIVE Focus 3, VIVE Pro Series, VIVE Cosmos
- Graphics API: DX11, DX12, Vulkan
- OpenXR Android Loader Version: Khronos openxr_loader_for_android-1.0.32
Changes:
- Added support for Custom Hand Gesture.
- Added support for VRM model.
- Added support for SimultaneousInteraction. See Hand Tracking for more information about this feature.
- Added support for planar passthough on PC streaming. See Passthrough for more information about this feature.
- Set Android Gradle Plugin version from 4.0.0 to 4.0.1 to fixed AndroidManifest error in UE5.2.
- Correct the on-line documentation link of ViveOpenXR plugin.
- Fixed "The grip pose of HandInteraction on VIVE Focus 3 may chaotically drift" issue by the runtime upgrade of devices.
Known Issues:
- Wrist Tracker feature will be supported for PC streaming in the coming Vive Streaming release.