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VIVE Software – Release Notes on beta-archive

Version

Public

Beta

VIVE Software 2.0.18.4 – Beta Release Notes
Released August 26 th 2021

Vive Console

[General]

  • Fixed a bug where VIVE console doesn’t show up when SteamVR monitor is minimized

[Vive Pro 2]

  • Fixed a bug where users may not able to select Ultra/Extreme mode when installed multiple GPUs on one system
  • Added DSC support for newly released GPUs

[Cosmos]

  • Fixed a bug where Vive Lens in a rare chance will not display properly when enabling motion compensation on some workstation

[OpenXR]

  • Fixed an error which causes game engine to crash between the switch of editor mode and play mode

You can provide feedback and discuss the update over in our Forums .



VIVE Software 2.0.18.3 – Beta Release Notes
Released August 16 th 2021

Vive Console

[Runtime]

  • Hot fix for specific AMD GPUs that crashed with Vive Software 2.0.18.2 update

[OpenXR]

  • Supported auto switching OpenXR runtime for HTC headsets

You can provide feedback and discuss the update over in our Forums.



VIVE Software 2.0.18.2 – Beta Release Notes
Released August 3 rd 2021

Vive Console

[General]

  • Upgraded software package download protocol

[Runtime]

  • Fixed a few compositor errors

[OpenXR]

  • Supported eye tracking

You can provide feedback and discuss the update over in our Forums.



VIVE Software 2.0.18.1 – Beta Release Notes

Released July 23 rd 2021

Vive Pro 2

[Firmware]

  • Updated firmware to improve device performance and stability

Vive Console

[General]

  • Modified typo on vive console

[Vive Pro 2]

  • Added Audio feature – Ambient noise cancellation
  • Fixed a bug where flicker is observed on the right-eye when playing content using R.E.A.L mod

[Vive Lens]

  • Improved initialization time

You can provide feedback and discuss the update over in our Forums.



VIVE Software 2.0.17.6 – Beta Release Notes
Released July 7 th 2021

Vive Console

[General]

  • Fine tune vive console mirror mode - Single Eye View

[Vive Pro 2]

  • Supported Steam VR FOV scale function

[Vive Lens]

  • Improved Lens initialization time
  • Fixed desktop mode controller hint UI show on wrong hand

You can provide feedback and discuss the update over in our Forums.



VIVE Software 2.0.17.5 – Beta Release Notes
Released June 23 rd 2021

Vive Console

[Vive Pro 2]

  • Fixed compositor crash issue when launching content (thanks to CaptnYesterday)

Noted, please avoid using NV driver 471.11 with Cosmos series and VP2, it may cause BSOD.

You can provide feedback and discuss the update over in our Forums.



VIVE Software 2.0.17.4 – Beta Release Notes
Released June 16 rd 2021

Vive Console

[Cosmos]

  1. Fixed boundary did not show up issues

[OpenXR]

  1. Fixed missing digital signature to prevent initialize failed (ex. aristo_interface.dll)

FAQ: How to identify SW versions and How to switch to Beta release


You can provide feedback and discuss the update over in our Forums.



VIVE Software 2.0.17.3/2.1.17.3 – Beta Release Notes

Released June 12 th 2021

Vive Pro 2

[Firmware]

  • Updated firmware to improve device performance and stability

Vive Console

[General]

  • Fixed flicking loading scene upon app launch (ex. Mona Lisa)

[Vive Pro 2]

  • Enabled “High” option in display setting when using wireless adapter
  • Fixed error code URL to correct product page
  • Fine-tuned error code 224 mechanism for more cases
    If you are using NV card and still experiencing 224 error code after reduced the plugin monitors, please report here for more support

[Vive Lens]

Fixed Grip button no function when using remote desktop mode

You can provide feedback and discuss the update over in our Forums.



VIVE Software 2.0.17.0 – Beta Release Notes
Released June 3 rd 2021

Vive Console

[General]

  1. Updated DX12 support for NV GPUs
  2. Added motion compensation support on AMD GPUs
  3. Added content view in Mirror Mode
  4. Added error code 224 for max monitors limitation on NV GPUs
  5. Fixed SteamVR dashboard display not correct issue (credited to Beta_Tester)

[Vive Pro 2]

  1. Added Vive Pro 2 support.
  2. Adjusted auto detection on video settings for Vive Pro 2 for DSC
  3. Fixed SteamVR can’t do audio switch on Vive Pro 2

[Cosmos]

  1. Fixed Vive Origin as your default VR Home function not working case
  2. Fixed 217 error during default launch origin
  3. Fixed Vive Lens controller render model error

[Cosmos Elite]

  1. Added CU option for headset button switch SteamVR dashboard and Pass-through function

[Vive Lens]

  1. Performance improvement

OpenXR

  1. Default support OpenXR for cosmos headset
  2. Implement additional extension XR_EXT_hand_joints_motion_range in HTC hand tracking API layer
  3. Implement extension XR_EXT_eye_gaze_interaction in HTC eye tracking API layer
  4. Register HTC API layers whenever VIVE software is installed or updated
You can provide feedback and discuss the update over in our Forums.


VIVE Software 2.0.16.2 – Beta Release Notes

Released May 31 st 2021

Vive Console

[Vive Pro 2]

  1. Added Vive Pro 2 support.
  2. Adjusted auto detection on video settings for Vive Pro 2 for DSC.

[Cosmos]

  1. Fixed CU launch origin option has no functionality.
  2. Fixed ViveLens controller render model incorrect.

[Elite]

  1. Added CU option for headset button switch SteamVR dashboard and Pass-through function.

OpenXR

  1. Implement additional extension XR_EXT_hand_joints_motion_range in HTC hand tracking API layer.
  2. Implement extension XR_EXT_eye_gaze_interaction in HTC eye tracking API layer.
  3. Register HTC API layers whenever VIVE software is installed or updated.


You can provide feedback and discuss the update over in our Forums .

VIVE Software 2.0.16.2 – Beta Release Notes

Released May 31 st 2021

Vive Console

[Vive Pro 2]

  1. Added Vive Pro 2 support.
  2. Adjusted auto detection on video settings for Vive Pro 2 for DSC.

[Cosmos]

  1. Fixed CU launch origin option has no functionality.
  2. Fixed ViveLens controller render model incorrect.

[Elite]

  1. Added CU option for headset button switch SteamVR dashboard and Pass-through function.

OpenXR

  1. Implement additional extension XR_EXT_hand_joints_motion_range in HTC hand tracking API layer.
  2. Implement extension XR_EXT_eye_gaze_interaction in HTC eye tracking API layer.
  3. Register HTC API layers whenever VIVE software is installed or updated.


You can provide feedback and discuss the update over in our Forums .


VIVE Software 2.0.16.1 – Beta Release Notes

Released May 13 th 2021

[Runtime]

  • Updated DX12 support for NV GPUs
  • Fixed SteamVR dashboard display not correct issue (credited to Beta_Tester)
  • Added motion compensation support on AMD GPU
  • Added content view in Mirror Mode

[Vive Lens]

  • Performance improvement

[OpenXR]

  • Official support for OpenXR in Beta Line


VIVE Cosmos 1.0.14.3

Released April 23 2021

[Runtime]

  • Improved pass-through quality for Cosmos Elite (fix the over exposure issues)
  • Improved stability (avoid SteamVR icon error and crash in Wireless mode)

VIVE Cosmos 1.0.14.1

Released Feb 5th 2021

[Runtime]

  • (BETA) Supported pass-through for Elite (Double click HMD button)

[Vive Console]

  • Added button for switching to Cosmos OpenXR Preview mode
    Cosmos OpenXR Preview mode is still in Beta testing stage and please opt out OpenXR preview or Beta if you found any issues

You can provide feedback and discuss the update over in our forums .



VIVE Cosmos 1.0.13.0

Released Sep 9th 2020

[Tool update]

  • Enhanced camera calibration to improve tracking stability while HMD is in use.

You can provide feedback and discuss the update over in our forums .


VIVE Cosmos 1.0.12.10

Released June 30th 2020

[Lens]

  • Enabled new feature – desktop mirror

[Runtime]

  • Fixed a bug which VR compositor occasionally crash after switching different contents
  • Fixed a memory leak bug for Cosmos wireless users (Thanks to Beta_Tester)
  • Fixed a bug which HMD shows black screen if user disable camera in Windows Camera privacy settings

You can provide feedback and discuss the update over in our forums .


VIVE Cosmos 1.0.12.4

Released May 26th 2020

[Runtime]

  • Tuning content startup timing to avoid performance drop (thanks to Subzer0)
  • Fixed a bug that some unreal content will crash
  • Block initialization if it is not using external Display card
  • While HMD is in standby, stop updating in mirror mode

You can provide feedback and discuss the update over in our forums .

VIVE Cosmos 1.0.12.3

Released May 12th 2020

[Tracking]

  • Controller
    1. Improving user’s feedback on HL:A game experience e.g. Covering mouth, shaking hands, and stabilizing multitool puzzles
    2. Improving occluded hand lock on rifle weapons in e.g. Arizona Sunshine
    3. Overall reduction in occlusion jitter, improving menu selection in e.g. Tilt Brush

You can provide feedback and discuss the update over in our forums .

VIVE Cosmos 1.0.12.2

Released May 7th 2020

[Runtime]

  • Cosmos Elite & Cosmos
    1. Improved double image effect when hit heavy loading content
    2. Updated the hidden area mesh to solve the content crash that built by UE 4.24
    3. Fixed error 210 to avoid only show black screen and error 216 to avoid miss detect SteamVR status
    4. Improve the stability when cable or adapter (miniDP to DP) hotplug
    5. Fixed compositor initialization fails on AMD graphic card for the PC does not install DirectX 9.
    6. Fixed vrserver cannot be closed normally after Vive Console was closed
    7. Fixed the screenshot notification does not disappear
  • Cosmos
    1. Fixed the ViveLens didn’t auto relaunch at some cases
    2. Fixed the low battery notification overlap on left and right controller

[Vive Lens]

  • [Lens] Fixed blurred scene when pressing “RETURN TO ORIGIN” in Origin

You can provide feedback and discuss the update over in our forums .

VIVE Cosmos Beta 1.0.11.2

Released March 31 2020

[Tracking]

  • Controller
    1. Improved controller tracking for better sniper stance accuracy

You can provide feedback and discuss the update over in our forums .

VIVE Cosmos Beta 1.0.11.1

Released March 27 2020

[Tracking]

  • Controller
    • Overall reduction in controller jitter, improving precise movements in e.g. Angry Birds and Tilt Brush

[Vive Console]

  • Added a troubleshooting link to help improve tracking environment

[Room Setup]

  • Updated hint strings for tracking notifications
  • Updated “Pull and hold tiger” string in Japanese

[Origin]

  • Added a new introduction video for first time users during setup or when relaunching the Tutorial

You can provide feedback and discuss the update over in our forums .

VIVE Cosmos Beta 1.0.10.7

Released February 26th 2020

[Tracking]

  • HMD
    1. Reduced HMD movement jitter
  • Controller
    1. Overall performance improvement on controller tracking in VR

[Runtime]

  • Adjusted color correction for content running through compatibility libraries (such as Revive)– Forum Issue Link
  • Fixed a memory leak bug that would build up over time

You can provide feedback and discuss the update over in our forums .

VIVE Cosmos Beta 1.0.10.4

Released January 17th 2020

[Tracking]

  • Controller
    • Optimized controller pose tracking.

[Lens]

  • Fixed a bug where the setting your forward direction through Lens wasn’t working.
  • Fixed Setting UI bugs.

[Origin]

  • Added Chinese New Year decorations.

You can provide feedback and discuss the update over in our forums .

VIVE Cosmos Beta 1.0.10.2

Released January 15th 2020

[Vive Runtime]

  • When using wireless, the audio is now reported correctly to Windows.
  • Improved support for systems with multiple GPUs – it is now able to detect which GPU the HMD is plugged into, and appropriately render the compositor on that GPU.
  • Improved support for external GPUs when using a laptop already equipped with both an iGPUand dGPU.
  • Error code adjustments for Nvidia and AMD graphic cards.
  • Fixed error 210 for PC suspend and resume case.

[Vive Lens]

  • Added support for “Set Forward Direction” and “Set Floor Height” in settings for manual adjustments of the play area.

[Vive Console]

  • Improved firmware update UI experience.

[OOBE]

  • Updated download page and updated UI.

You can provide feedback and discuss the update over in our forums .

VIVE Cosmos Beta 1.0.9.6

Released December 31th 2019

[Tracking]

  • Controller
    1. Improved tracking of controller movement adjacent to the sides of the hip.
    2. Improved tracking of controller blocked by the arm.
    3. Improved forehand full arm swing.
    4. Improved the reverse side of the controller tracking.

You can provide feedback and discuss the update over in our forums .

VIVE Cosmos Beta 1.0.9.2

Released December 20th 2019

[Controller]

  • Fine tuned the battery level behavior for different brand batteries.

[Tracking]

  • Controller

Solved the specific tracking pose lock problem for boxing style movements and archery game playing.

[Vive Runtime]

  • Solved the stability issue for Performance Priority Mode on AMD graphic cards.
  • Optimized IPD show up timing to avoid blocking the VR game.
  • Report VR Headset audio device to OpenVR.
  • Improved frame rate control timing for optimized frame rate.

[Vive Console]

  • Solved the specific case for HMD firmware update interrupted by software update.

[OOBE & Room Setup]

  • Support the multiple language EULA and Privacy URL.

[Origin]

  • Added Christmas decorations.

You can provide feedback and discuss the update over in our forums .

VIVE Cosmos Beta 1.0.8.8

Released December 2 nd 2019

[Tracking]

  • HMD:
    1. Improved the dynamic jitter UX
    2. Refined the tracking indication timing during room setup
  • Controllers:
    1. Improved tracking of punching movements in boxing games
    2. Optimized tracking of throwing actions

[Runtime]

  • Fixed IPD display not showing up during tracking indication
  • Fixed GPU memory leak

[Vive Console]

  • (BETA) Added support for “Performance Priority mode” in Settings/Video to improve headset display experience
  • Renamed an executable file to prevent a bug where “Call of Duty: Modern Warfare” wouldn’t run due to a filename keyword filter.

[Room Setup]

  • Updated localization strings for resetting room setup and adjusting the headphone position.

You can provide feedback and discuss the update over in our forums .

VIVE Cosmos Beta 1.0.8.5

Released November 26th 2019

[System]

  • Improved system stability for use over longer durations.

[Tracking]

  • Controller:
    1. Optimized tracking trajectory for boxing style movements and archery games.
    2. Support simultaneous movement of occluded and non-occluded controller within the headset’s field of view.

[Vive Runtime]

  • Added fallback controller type, support added from SteamVR Beta 1.9.4 onwards.

[Vive Console]

  • Solved a bug where the HMD firmware update might be interrupted during a software update.
  • Synced camera pass-through settings with Lens.

[OOBE & Room Setup]

  • The how to wear the headset video now lets the user know they don’t need to take off their glasses.
  • Room setup can be triggered when in an untracked state by a long trigger press for 2 seconds (previously 3 seconds).
  • Improved the OOBE flow when requesting a GPU driver update.

VIVE Cosmos Beta 1.0.8.3

Released November 18th 2019

[Tracking]

  • HMD:
    1. Room Setup will no longer be blocked by the high brightness notification.
    2. Improved tracking experience during dynamic movements when using VIVE Wireless Adapter.
  • Controller:
    • Improved lower side tracking performance

[Runtime]

  • Fixed a bug where the boundary would not be triggered when the controller is static.
  • Fixed bugs where Origin would behave abnormally when set as the default home environment.
  • Fixed vignette setting can only be on/off on pass through but now also work on content to address Phr00t’s feedback .

[Lens]

  • Fixed an issue where multiple transitional animations would occur when launching content.
  • Improved controller pointer behavior when using Lens.

[Origin]

  • Updated environmental sounds and refined the tutorial.

You can provide feedback and discuss the update over in our forums .

VIVE Cosmos Beta 1.0.8.1

Released November 11th 2019

[Vive Console]

  • Default disable USB power saving, which can improve the experience on Vive Wireless Adapter.
  • Added the ability for users to set Origin as the default home environment.
  • Users will now be notified when there’s a software update, with a link to the release notes.
  • Updated language strings for French and Spanish.
  • Adjusted the behavior of ViveVR startup, now will no longer launch automatically on boot.

[OOBE & Room Setup]

  • Fixed an issue where the initial setup was erroneously blocked by certain anti-virus applications.
  • Fixed a bug that did not allow the setup guide to be resumed.
  • Fixed a bug that could cause the Room Setup to crash.
  • Fixed DPI scaling of icons on high DPI 4K screens.
  • Added a pop-up dialog to remind users to pair the controllers before performing Room Setup.
  • Fine-tuned the boundary system and anti-aliasing to improve visual quality.
  • Updated Japanese and Czech strings in Room Setup.

[Lens]

  • Updated Viveport Infinity icon on the Overview and Viveport
  • Updated the download icon for content to now show the download progress directly on the app tile.
  • Updated strings for German, Spanish, Finish, French, and Polish.
  • Fixed an issue where the default minimum boundary transparency wasn’t aligned with the settings option.
  • Fixed loading scene does not close when content is ready to play issue.
  • Fixed extra pointer during the loading scene prior launching content.

You can provide feedback and discuss the update over in our forums .

VIVE Cosmos Beta 1.0.7.1

Released 30th October 2019

[Tracking]

  • HMD:
    1. Reduced tracking jitter when using VIVE Wireless Adapter.
    2. Fixed a bug where the too bright/low light toast notification wouldn’t show up.
  • Controllers:
    • Improved near-HMD tracking jitter.

[Room Setup]

  • Updated the environment UI around the animations for the room scanning step.
  • Fixed the null button UI bug for Chinese (Traditional/Simplified), Korean and Japan languages.

[ViveVR Runtime]

  • Origin no longer is forced as the default home environment.
  • Added Non-HDCP HMD error message, a bug affecting certain laptops with an Nvidia GPU, now separately reported as Error Code 220 (previously aggregated with Error Code 210).
  • Updated low light notification strings for Dutch, Danish, Finnish, Norwegian & Swedish languages.

You can provide feedback and discuss the update over in our forums .

VIVE Cosmos Beta 1.0.7

Released October 24th 2019

[Tracking]

  • HMD:
    1. Improved low light tracking, with better prediction during fast movements.
    2. Reduced tracking jitter when using VIVE Wireless Adapter.
  • Controllers:
    1. Improved low light tracking stability. The minimum brightness requirement for reliable tracking is now 60% lower.
    2. Improved high brightness tracking stability. The controllers will now track much better against a bright background, such as windows and studio lights.
    3. Improved prediction models for the case when a controller exits the headset’s FOV.
    4. Positional recovery is now faster and more accurate when returning into the headset’s FOV.
    5. Improved near HMD tracking, up to 10 cm/4 in from the HMD.
    6. Improved slow movement occlusion tracking prediction, which will help with content where the controllers are frequently occluding one another.
    7. Improved the tracking algorithm to be better at ignoring other Cosmos controllers and patterns that may resemble the Cosmos controller, especially when the connected pair are out of the headset’s FOV.

*We will be continuously improving all aspects of the tracking algorithm in future updates.

[ViveVR Runtime]

  • Fixed Error Code 210 runtime bug .
  • Error Code 210 on MSI laptops identified . Affected users should reach out to MSI Technical Support to get an updated new V-BIOS.
  • Fixed a bug with the play area boundary transparency settings and fine-tuned its appearance behavior.
  • Optimized the camera passthrough vignetting to better align and render safety boundaries.
  • Added error logging and troubleshooting for SteamVR compositor crashes, installation path and cases involving Safe Mode.
  • Improved mapping of error codes for edge case situations.
  • Optimized tracking pose prediction to improve visual experience.
  • Resolved an issue where the IPD display would sometimes show when the HMD was moving quickly.

[Vive Console]

  • Fixed a bug where the DisplayPort connection errors would pop up before the connection had time to stabilize.
  • Added Beta Release Notes and a link to all VIVE Cosmos Release Notes.
  • Fixed registry issues caused by switching Windows accounts and installation changes.

[OOBE & Room Setup]

  • Fixed a bug where a transparent window would appear during setup when the HMD was connected.
  • Fixed a bug where UI elements and Russian fonts were displayed incorrectly at 4K monitor resolution.
  • Improved the animation explaining how to put on the HMD during setup and updated the Cosmos Setup shortcut icon.
  • Updated and improved the animations and instructions for Room Setup.

[Lens]

  • Improved the accuracy of the Cosmos-compatible filtering behavior.
  • The Lens will no longer prevent launching of incompatible or unoptimized Cosmos titles from your Library. Instead, a warning icon will be displayed on top of thumbnails for titles that may not be compatible with Cosmos. However, it will launch properly.
  • Added “New Releases” store carousel on the VIVEPORT page.
  • Added support for limited-time trial content and ability to correctly indicate its access permissions.
  • Added language support for Italian and Russian.
  • Fixed bugs with French voice output.

You can provide feedback and discuss the update over in our forums .

VIVE Cosmos Beta 1.0.5

Released October 7th 2019

  • Room Setup is now more robust in low light environments.
  • Improved low light tracking experience.
  • Resolved a USB audio driver compatibility issue where audio would not play on certain system configurations.
  • Fixed an issue which causes pop-up toasts to not disappear.
  • Updated multiple languages strings throughout the out of box setup, Vive Console, and Origin.
    • Support for multiple languages on “Learn more page” in controller pairing step
      (Arabic, Chinese (Traditional/Simplified), Czech, Denmark, Dutch, Finish, French, German, Italian, Japanese, Korean, Norwegian, Polish, Russian, Spanish, Spanish-US, Swedish)
    • Fixed Russian string overlap issues in Vive Console
    • Fixed Japanese missing character in Origin
    • Support Czech language in Origin
  • Optimized wireless tracking quality.

VIVE Cosmos Beta 1.0.4

Released October 6th 2019

  • Improved low light tracking performance.
  • Fixed issue where the pop-up toast doesn’t disappear.

VIVE Cosmos Beta 1.0.3

Released October 4th 2019

  • Brightness detection toast notification no longer always on through the HMD.

VIVE Cosmos Beta 1.0.2

Released October 3rd 2019

  • Environment warning notifications no longer block users from completing room-setup.