Downloads
1.7.21, 2023/04/12
Enhancements:
Version |
VIVEPORT SDK Package |
|
1.7.21 |
viveport_sdk-1.7.21.zip |
1.7.20, 2022/04/18
Enhancements:
-
Added support for Android arm64 build in Unreal Engine
Version |
VIVEPORT SDK Package |
|
1.7.20 |
viveport_sdk-1.7.20.zip |
1.7.19, 2021/08/27
Enhancements:
- Added support for Unreal Engine 4.25-4.27.
- If you have Unreal Engine 4.24 or earlier, make sure to use VIVEPORT SDK 1.7.18.
Version |
VIVEPORT SDK Package |
|
1.7.19 |
viveport_sdk-1.7.19.zip |
1.7.18, 2020/07/22
Enhancements:
Added support for Session Token APIs in Android.
Hotfix:
Bug fix for IL2CPP when using Deeplink to link to Unity PC content.
Version |
VIVEPORT SDK Package |
|
1.7.18 |
viveport_sdk-1.7.18.zip |
1.7.17, 2020/01/13
Hotfix:
Removed VIVEPORT AirSig SDK due to partner discontinuing support.
Version |
VIVEPORT SDK Package |
|
1.7.17 |
viveport_sdk-1.7.17.zip |
1.7.16, 2019/11/18
Enhancements:
- Added support for Deeplink APIs in Unity PC, Unreal PC, and Android.
- Beta content can now be launched with the Deeplink API
Version |
VIVEPORT SDK Package |
|
1.7.16 |
viveport_sdk-1.7.16.zip |
1.7.15, 2019/09/24
Hotfix:
Fixed issue where the IAP purchase callback stops working.
Version |
VIVEPORT SDK Package |
|
1.7.15 |
viveport_sdk-1.7.15.zip |
1.7.14, 2019/08/08
Enhancements:
Added support for Subscription API to know if the end user is a PC or AIO VIVEPORT subscriber.
Version |
VIVEPORT SDK Package |
|
1.7.14 |
viveport_sdk-1.7.14.zip |
1.7.13, 2019/07/10
Enhancements:
- Added support for Deeplink API.
- Deeplink API launches specific titles or parts of titles by the VIVEPORT ID. Also allows links to the VIVEPORT store based on if the end user has purchased or installed the title.
Version |
VIVEPORT SDK Package |
|
1.7.13 |
viveport_sdk-1.7.13.zip |
1.7.12, 2019/05/22
Enhancements:
Added a new DRM feature for Infinity: Developers can limit the number of simultaneous devices allowed to play a title at the same time.
Version |
VIVEPORT SDK Package |
|
1.7.12 |
viveport_sdk-1.7.12.zip |
1.7.11, 2019/05/07
Enhancements:
- Added support IL2CPP build for Unity.
- Added MainThreadDispatcher for Unity developers.
1.7.10, 2018/08/14
Enhancements:
Added support for showing the “Display Name” with the User.GetUserName() function in the User Profile API.
1.7.9, 2018/08/02
Enhancements:
Added more In-App Purchase (IAP) API functions.
Earlier versions
1.7.8, 2018/07/09
Enhancements:
Added support for Downloadable Content (DLC) APIs.
1.7.7, 2018/06/20
Enhancements:
Added support for Unreal v4.19.
1.7.6, 2018/06/08
Enhancements:
New GetSessionToken() function for Session Token API in Unreal / C++ / C#.
1.7.5, 2018/05/28
Enhancements:
- New GetSessionToken() function from the Session Token API .
- Concurrency checking mechanism for Android.
1.7.4.1, 2018/05/02
Enhancements:
VIVEPORT SDK
Separated the SCENE SDK package from the VIVEPORT SDK package.
1.7.4, 2018/04/18
Enhancements:
For improved privacy, GetUserName() and GetLeaderboardScore() functions from the User Profile and Leadboard APIs will only provide the “First Name” instead of “First Name + Last Name” from the user profile.
1.7.3, 2018/03/22
Enhancements:
- Added support for Unreal SDK on Android.
- Added VIVEPORT AirSig solution for Wave SDK support.
1.7.2, 2018/03/02
Enhancements:
Solved IAP UI display problems on Android.
1.7.1, 2018/01/12
Overview:
Added DRM support on Android.
1.7.1, 2018/01/05
Enhancements:
Added VIVEPORT SCENE SDK to VIVEPORT SDK.
1.7.1, 2017/12/14
Enhancements:
Added C++ sample code for C++ developers.
1.7.0, 2017/11/14
New Features:
AirSig gesture and signature recognition for Android developers with Android Wave devices
Enhancements:
Added sample code and C# APIs for for C# developers
1.6.5, 2017/10/03
Enhancements:
Added sessions (tracking per round) for VIVEPORT Arcade, enabling round-based billing
1.6.4, 2017/08/16
Enhancements:
- Added User Profile API for Unity
- Added Stats & Achievements API for Unity
- Added Leaderboards API for Unity
1.6.3, 2017/07/10
Overview:
The VIVEPORT SDK provides C# API for Android Unity developers.
Enhancements:
- In-App Purchase for Unity
- In-App Purchase Subscription for Unity
1.6.2, 2017/06/28
Overview:
The VIVEPORT SDK provides C++ API for Unreal developers.
Enhancements:
- In-App Purchase for Unreal
- In-App Purchase Subscription for Unreal
1.6.1, 2017/06/19
Enhancements:
- Added support for Leaderboards for Unity in VIVEPORT Arcade
- Added support for sessions for Unity in VIVEPORT Arcade, enabling round-based billing
1.6.0, 2017/05/08
New Features:
Added support for subscriptions through In-App Purchase
Added C++ API for Unreal developers
Enhancements:
- Added User Profile API for Unreal
- Added Stats & Achievements API for Unreal
- Added Leaderboards API for Unreal
- Added error codes for DRM API
1.5.1, 2017/04/13
Enhancements
The VIVEPORT SDK has been updated to better support compatibility for titles developed using Unity.
Improved leaderboard exception handling.
1.5.0, 2017/03/23
New Features:
- Added User Profile API
- Added Stats & Achievements API
- Added Leaderboards API
- Added In-App Purchase API
Changes:
Separated GetLicense() and Init() in DRM API (Digital Rights Management)
1.0.0, 2016/03
Overview:
This SDK provides C# API for Unity and Unreal developers.
New Features:
DRM (Digital Rights Management)