VIVE Focus 3 Facial Tracker for Developers
VIVE Focus 3 Facial Tracker makes it easy to convey natural emotions for an even more enriching VR experience.
View Product PageVIVE Focus 3 Facial Tracker makes it easy to convey natural emotions for an even more enriching VR experience.
View Product PageVIVE Focus 3 Facial Tracker camera captures expressions through 38 blend shapes across the lips, jaw, cheeks, chin, teeth, and tongue.
Read facial expressions in real time thanks to high-fidelity tracking for lifelike interactions.
VIVE Focus 3 Facial Tracker seamlessly connects to your VIVE Focus 3 headset via the built-in USB Type-C port. No need for add-ons or adaptors.
Explore the full potential of this next frontier of VR with an optimized runtime for facial tracking.
VIVE Focus 3 Facial Tracker supports Unity, Unreal Game Engine, and Native support.
This all-in-one XR runtime and toolset has an open interface that enables easy, mobile XR content development, as well as high-performance device optimization for third-party partners.
VIVE Wave™ SDK Dev Guide ›OpenXR is a royalty-free, open standard that provides high-performance access to augmented and virtual reality platforms and devices.
OpenXR Dev Resources ›The PC-VR streaming application solution, VIVE Business Streaming, lets you stream SteamVR™ compatible content from your computer to your headset. Facial tracking works with PC-VR applications that support the OpenXR Facial Tracking API extension or VIVE SRanipal Facial Tracking SDK.
VIVE Business Streaming support ›VIVE Focus 3 Facial Tracker is capable of connecting to your high-fidelity MetaHuman digital characters. Unreal tool development is required for character rigging.
Learn More ›Headset compatibility | VIVE Focus 3 |
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Sensor |
Mono camera @60Hz
Diagonal field of view 151° |
SDK support | Unity, Unreal Engine, and Native support |
Connectivity | USB Type-C |
Weight | 11.6g +/-1g |
All-in-one VR support | VIVE Wave |
PC VR support | OpenXR over VIVE Business Streaming |
*Content compatibility required. User performance data collection and usage may vary based on content and be restricted under applicable privacy law.