Testing DLC API
Since DLC is not supported on titles that are in beta testing stage, follow the steps below to test the DLC API:
- Sign in on the VIVEPORT Developer Console using your account.
- Create a DLC under your published VR title. (Create the DLC but don’t publish it yet or upload the binary file.)
Viveport.DLC.GetCount()to get total number of DLC releases for that title, including the one you created in step 2. Then call the
GetIsAvailable()for each DLC and you'll find your new DLC is available.
- Try logging in using another account besides the developer account. You wouldn’t find the new DLC you just created.
- If you see the results described in steps 3 and 4, it means your implementation of the DLC APIs is correct.