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Interactive objects

The VIVEPORT Scene SDK includes prewritten scripts to make sample objects interactive.

VIVE Object Props (Script) supports 6 types of interactions:

  • Pick Up – Object can be picked up (and thrown, if desired) when the user reaches for the object and pulls the trigger.
  • Touch – User’s controller collides with the object.
  • Click – User points at an object and pulls the trigger.
  • Pointer Enter – User pointer intersects the object, repeats if the users points away and then points back again.
  • Impact – When a collider object (non-controller) collides with an object that has a Rigidbody .
  • Object – When another specific interactive object collides with an object.