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VIVE Cosmos Beta 1.0.8.5 Released November 26th 2019 [System] Improved system stability for use over longer durations. [Tracking] Controller: Optimized tracking trajectory for boxing style movements and archery games. Support simultaneous movement of occluded and non-occluded controller within the headset’s field of view. [Vive Runtime] Added fallback controller type, support added from SteamVR Beta 1.9.4 onwards. […]

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VIVE Cosmos Beta 1.0.8.3 Released November 18th 2019 [Tracking] HMD: Room Setup will no longer be blocked by the high brightness notification. Improved tracking experience during dynamic movements when using VIVE Wireless Adapter. Controller: Improved lower side tracking performance [Runtime] Fixed a bug where the boundary would not be triggered when the controller is static. Fixed […]

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Released November 15th 2019 [Vive Console] Default disable USB power saving, which can improve the experience on Vive Wireless Adapter. Added the ability for users to set Origin as the default home environment. Users will now be notified when there’s a software update, with a link to the release notes. Updated language strings for French and Spanish. Adjusted […]

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VIVE Cosmos Beta 1.0.8.1 Released November 11th 2019 [Vive Console] Default disable USB power saving, which can improve the experience on Vive Wireless Adapter. Added the ability for users to set Origin as the default home environment. Users will now be notified when there’s a software update, with a link to the release notes. Updated language strings for French and […]

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Released 31st October 2019 [Tracking] HMD: Improved low light tracking, with better prediction during fast movements. Fixed a bug where the too bright/low light notification would not show up. Enabled VIVE Wireless Adapter compatibility. Known issues: You may experience performance issues on older & lower end CPUs. We are working hard to improve this in […]

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