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monthly archives: October 2019

We are pleased to announce that the new update of Wave SDK 3.1.4 has been released this week. This update contains a number of exciting new features that will help you promote and develop your content: Single Lens Screen Recording enables the capture and storage of gameplay for users to share online; Light-Weight VR Glasses […]

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Thank you for your continued support of VIVE Cosmos. We’ve heard your feedback and are working on solutions to ensure you have the best VR experience possible. Below you’ll find the latest information on a recent software update as well as updates coming in October. VIVE Cosmos 1.0.5 – Release Notes  Room setup performance improved […]

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Our second Developer Day in Europe this year will be hosted by our friends at VRDays on Friday 15th November. Join us and learn from your fellow developers in a half day of workshops, talks and panels to help you get the most out of the Vive ecosystem, whether you’re developing games, experiences or enterprise […]

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By Peter Schlueer, President and Founder of WorldViz. With VIVE Pro Eye scientists have easy access to research quality VR eye-tracking. WorldViz Vizard VR software makes this data available with as much low-level control exposed as possible. Believe it or not, our VR technology has fueled scientific research for over two decades, and about every five years a […]

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The VIVE family of virtual reality products proudly offers the only native support of wireless for PC VR and we’re excited to extend that distinction to the new Vive Cosmos. We’re fine-tuning performance of the Vive Wireless Adapter with Cosmos and are very close to releasing official support. We expect to deliver adapter compatibility with […]

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