SRanipal Unreal SDK  1.3.2.0
SRanipal Unreal SDK document
SRanipal_MirrorCameraSample_Lip.h
1 // ========= Copyright 2018, HTC Corporation. All rights reserved. ===========
2 
3 #pragma once
4 
5 #include "CoreMinimal.h"
6 #include "GameFramework/Actor.h"
7 #include "Engine/Classes/Camera/PlayerCameraManager.h"
8 #include "SRanipal_MirrorCameraSample_Lip.generated.h"
9 
14 UCLASS()
15 class SRANIPAL_API ASRanipal_MirrorCameraSample_Lip : public AActor
16 {
17  GENERATED_BODY()
18 
19 public:
20  // Sets default values for this actor's properties
22 
23  UPROPERTY()
24  USceneComponent* Root;
25  UPROPERTY()
26  APlayerCameraManager* PlayerCameraRef;
27 
28 protected:
29  // Called when the game starts or when spawned
30  virtual void BeginPlay() override;
31 
32 public:
33  // Called every frame
34  virtual void Tick(float DeltaTime) override;
35 
36 private:
37  const float Distance = 50.f;
38 };
Definition: SRanipal_MirrorCameraSample_Lip.h:15