SRanipal Unreal SDK  1.3.2.0
SRanipal Unreal SDK document
Namespaces | Enumerations | Functions
ViveSR::anipal Namespace Reference

Namespaces

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Enumerations

enum  AnipalStatus { ERROR = 0, IDLE = 1, WORKING = 2 }
 

Functions

SR_ANIPAL int Initial (int anipalType, void *config)
 
SR_ANIPAL int Release (int anipalType)
 
SR_ANIPAL int GetStatus (int anipalType, AnipalStatus *status)
 
SR_ANIPAL int SRanipal_GetVersion (char *&version)
 

Detailed Description

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Function Documentation

◆ GetStatus()

SR_ANIPAL int ViveSR::anipal::GetStatus ( int  anipalType,
AnipalStatus *  status 
)

Get the status of the specific engine.

Parameters
anipalTypeWhat kind of engine is interested in
statusThe status of the specific engine
Returns
one of ViveSR::Error

◆ Initial()

SR_ANIPAL int ViveSR::anipal::Initial ( int  anipalType,
void *  config 
)

Turn on the specific anipal engine.

Parameters
anipalTypeWhat kind of engine should be turn on
config
Returns
one of ViveSR::Error

◆ Release()

SR_ANIPAL int ViveSR::anipal::Release ( int  anipalType)

Turn off and release the specific anipal engine.

Parameters
anipalTypeWhat kind of engine should be turn off
Returns
one of ViveSR::Error

◆ SRanipal_GetVersion()

SR_ANIPAL int ViveSR::anipal::SRanipal_GetVersion ( char *&  version)

Get the SRanipal version

Parameters
versionRepresented by four integer
Returns
one of ViveSR::Error